Energy Savings Opportunities and Market Descriptions for Four Residential Consumer Electronics Products

This report is an opportunity assessment and market characterization for four residential consumer electronics products: TVs, desktop PCs, game consoles, and streaming media devices. These products, along with other entertainment and IT plug load devices, represent a growing portion of residential electricity consumption. The study is intended to support program development in these areas by identifying, quantifying, and characterizing measure-level savings opportunities.

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